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Carrots Arcade Game
The jumping carrots arcade game is a great game suggestion for the whole family.
Game rules:
Pull the wall back and hold.
Secure it by inserting a medium-sized carrot (blue) into the round indentation.
Now you can slowly release the wall:
- randomly on the board the remaining carrots
- remove the blue carrot and place it on the board as well
- gently release the wall so that it rests on all the carrots.
Game Mode 1
- score as many points as possible: - the youngest player starts the game
- in each round, players take out one carrot
- if a given carrot has been touched by a player, he is obliged to take it out
(he can also skip his move)
However, you cannot choose another carrot
- if a player removes a carrot and the wall does not exceed the mark marked on the side of the board, he can then
keep his prize
- if the wall exceeds the mark, the player must put the pulled out carrot aside (in addition, you must also
put back any carrots that additionally jumped out of the board during this move).
In addition, the player incurs a 3-point penalty. If his account does not have that many points - he gives everything he has
- you can skip turns
- if a turn is skipped 2 times in a row, the player is obliged to make his move on the 3rd time
- the game lasts until there are as many carrots left on the board as there are players, e.g. 4 people are playing, so the game ends when there are 4 carrots left on the board
- count the carrots you have won and count them for points.
The player with the most points wins!
Orange Carrot - 3 points x 15 Blue Carrot - 2 points x 15 Green Carrot - 1 point x 15
Game Mode 2
- Unlock the trap by pulling out carrots in the correct order:
- Each player randomly selects a card [6 in the set]
- The youngest player starts the game
- Players will eliminate one carrot at a time in the order indicated by the card drawn
- If a given carrot has been touched by a player, they are obliged to pull it out (they may also skip their turn). However, they cannot select another carrot
- Carrots pulled out in turn must be placed on the card
- Carrots not selected in the correct order must be placed next to the card
- If the wall exceeds the side mark, the player must set the pulled out carrot aside (in addition, any carrots that additionally jumped out of the board during this turn must also be set aside). The player must also set aside all the carrots on the card and start collecting them again
-you can skip turns
-if a turn is skipped 2 times in a row, the player must make their move on the 3rd time
-the player who fills their card first "unlocks the trap" and wins!
Dimensions of the card:
33 cm x 22 cm x 4.5 cm
Don't miss the daily updates on new products and news on Merkandi. Receive discount code for registration.