Sign up for FREE Newsletter - stay up to date!
Don't miss the daily updates on new products and news on Merkandi. Receive discount code for registration.
Army that has made survival art into a combat sport. Desert Tribes is an army for Neuroshima Hex, whose strength lies in ambushes and disappearing from the opponent's sight. Hide your units, create Ground tokens from them, use the associated effects, and jump unexpectedly into the middle of the clash when the battle begins. Narrative description of the army. So just because it's a desert, it's empty, quiet, a big death zone? For normals - probably. But what kills the newcomers converts the locals into unbeatable types. Beware of them: people of the desert, tribes of the wasteland, children of contamination and fire... All those who have made the art of survival a combat sport. 18th army. The eighteenth additional army for Neuroshima Hex, one of the most vibrant board games on the market! Ground for battle! Ground tokens, in other factions rather the cherry on top, are here used as a unique army ability and an entire arsenal of tricks at the player's disposal. Desert tricks. Ambushes bring a package of abilities triggered during hiding a unit: a ball will immobilize the enemy, a bite will injure him, and a worm will allow sliding under another unit. Masters of evasion. Use the unique ability to dodge blows and ensure that your unit can act according to plan. The basic game required: Neuroshima Hex 3.0.
Don't miss the daily updates on new products and news on Merkandi. Receive discount code for registration.